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GAMEINFO.TXT
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Text File
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1997-03-12
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2KB
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50 lines
General info:
We require "fast" turns times for nearly all the games.
A sample for Falcon/Bre/Tal is as follows:
You recieve mail & mailer exits with error level to batch file.
if errorlevel 50 goto Mailin (goto subroutine to toss mail)
:Mailin
If exist c:\fd\file\007B*.* goto Bree
^^ The above line looks for an Inbound league 7 bre file.
if found we go to subroutine Bree
If exist c:\fd\file\007F*.* goto Falc
^^ The above line looks for an Inbound league 7 Falcon file.
if found we go to subroutine Falc
Gecho Toss
^^^^ run mail tosser
reload your mailer
:Bree
cd\BRE (change to bre dir)
bre inbound
bre outbound
bre scores
(at this point there are no longer any 007B*.* files in the
inbound file directory....Bre inbound removed/processed them)
goto Mailin
^^^^^^^^^^^ go back to mailin & rerun, there may be other files
for other games & you do need to run your mail tosser.
:Falc
cd\FE (change to Falcon dir)
FE inbound
FE outbound
FE scores
(at this point there are no longer any 007F*.* files in the
inbound file directory....FE inbound removed/processed them)
goto Mailin
^^^^^^^^^^^ go back to mailin & rerun, there may be other files
for other games & you do need to run your mail tosser.
Over all this is a fairly simple routine & will turn the game files
Immediately.
In state nodes normally will wind up with about a 3 hour turn time
or less. Out of state nodes 24 to 36 hours.
The out of state times ARE gettin better using Inet connects &
also COST less.